The Game System

The Arena of Fate

Solborn: Arena of Fate is a skill-based tactical card battler built around clarity, constraint, and consequence.

Players acquire cards, construct tightly limited decks, and enter competitive arenas where every match is resolved through deterministic logic. There are no random critical hits, no hidden modifiers, and no opaque systems deciding outcomes after you commit to a move.

The Flow is Simple

Buy packs
Build a deck
Enter a lobby
Battle

Elements & Tactics

Card Types & Elemental Advantage

Every card in Solborn belongs to one of five elemental types. These types interact through a fixed advantage cycle, creating predictable and learnable matchups.

Element Types

  • FlameFlame
  • TerraTerra
  • VoltVolt
  • AquaAqua
  • ShadeShade

Advantage Chart

ATK ↓ | DEF →FlameAquaTerraVoltShade
Flame1.0x0.5x2.0x1.5x1.25x
Aqua2.0x1.0x1.5x0.5x1.25x
Terra0.5x1.5x1.0x2.0x1.25x
Volt1.5x2.0x0.5x1.0x1.25x
Shade1.25x1.25x1.25x1.25x1.0x
Super Effective (2.0x)
Effective (1.5x)
Slight Edge (1.25x)
Resisted (0.5x)

Move Selection (The Tactical Layer)

Each round, both players secretly choose one of three moves. This creates a prediction layer similar to a refined rock-paper-scissors system.

Slash

Slash

Defeats Pierce

Pierce

Pierce

Defeats Guard

Guard

Guard

Defeats Slash

Winning the move interaction grants a known modifier to combat resolution. Losing the interaction applies a corresponding penalty.

Deck Building

Battle Points (BP), Stats & Rarity

Core Card Stats

  • PowerDetermines the raw damage of your strikes.
  • EnduranceDefines survival capacity. HP = Endurance * 3 (+10% for mono-element decks).
Battle Points (BP) = Power + Endurance

Rarity & Power Multipliers

Rarity determines a card's base Battle Points (BP) ceiling, ensuring Mythics possess naturally higher base stats than Commons. Additionally, rarity applies a deterministic multiplier to a card's Power during combat resolution.

RarityPower MultiplierEffect
Common1.0xBase Power
Rare1.1x+10% Power
Epic1.25x+25% Power
Mythic1.5x+50% Power

Key Rules

  • Multipliers apply only to Power during combat
  • Endurance defines the starting HP of your card
  • Mono-Element Buff: Building a deck with 5 cards of the exact same element grants a 10% bonus to Endurance (Max HP) for all cards
  • Base stats are used for deck BP limits
  • Deterministic outcomes: Strategy = Impact, not luck

Deck Construction Rules

Every player builds a deck under strict, enforced constraints:

5 Cardsper deck
750 BP Caphard limit
Max 2 Mythichighest rarity

These limits prevent stat stacking and force meaningful trade-offs. Strong decks are crafted, not brute-forced.

Combat & Progression

How Battles Are Won & Lost

Match Format

  • Persistant HP pools
  • Active Card Switching
  • First to 3 Faints wins

Combat Resolution (Deterministic)

  1. 1.

    Base Power Calculation

    Power * Rarity Multiplier (1.0x - 1.5x).

  2. 2.

    Elemental Modifier

    Multiplier (0.5x to 2.0x) based on attacker type vs defender type.

  3. 3.

    Tactics Bonus

    Move Win +10 Power / Loss -10 Power.

  4. 4.

    Final Damage

    Final Power / 2 is subtracted from Current HP.

❌ No critical hits❌ No random rolls❌ No hidden multipliers

Competitive Modes & Wager Lobbies

Solborn uses SOL-based entry for competitive modes to reduce friction and improve accessibility.

Players select a lobby with a preset SOL stake. Behind the scenes, SOL is converted into the game's competitive token for escrow and settlement — but players never need to manage tokens manually. A part of each wager converted to native tokens is bought back to maintain token health.

0.1 SOL
0.25 SOL
0.5 SOL
1 SOL
2 SOL
5 SOL

Mastery & Progression

Your journey through the arena is rewarded at every milestone. Note that each profile has a capacity of 100 cards on-chain.

Earn XP (Wager Only)

Win competitive matches to earn 100 XP. XP is earned only while playing Wager Lobbies. Losses grant 0 XP but never reduce your current progress.

Unlock Mastery

Every 300 XP unlocks a new Mastery Level. Ascend through the ranks from Void Initiate to Arcane Champion and beyond.

Recurring Rewards

Every 10 levels of progression, you unlock a Free Mastery Pack. Simply claim your runes from the Sanctum profile.

Legal Disclosure: Solborn is a decentralized gaming protocol. Participation in Wager Lobbies involves financial risk. The developers of Solborn are not liable for any losses incurred through match outcomes or protocol interactions. Only stake what you can afford to lose.